Effectiveness of Android-based learning in Physical Education: A literature review study

Authors

  • M. Agung Al Fatah Universitas Islam Riau, Indonesia
  • Leni Apriani Universitas Islam Riau, Indonesia

DOI:

https://doi.org/10.31949/ijsm.v5i2.14019

Abstract

This literature review aims to review the scientific literature on the effectiveness of android-based learning research in physical education. Two databases (Google Scholar) were used to select articles on the effectiveness of Android-based learning in physical education. After the exclusion criteria, only 11 articles were categorized. The results show the types of research used: qualitative, quantitative, and development. Almost all studies used questionnaires and interviews in data collection. Research on the effectiveness of android-based learning in physical education is divided into two groups: (i) the effectiveness of android-based learning in physical education and (ii) online learning. Several limitations inherent in the review have been noted. First, despite a thorough literature search, some published studies may have been overlooked because the keywords may differ from those currently used. Second, the database (Google Scholar) was used to search for articles. Third, the search for articles from more than one country, namely Indonesia and England.

Keywords:

learning, android, physical education

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References

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Firlando, R., Frima, A., & Sunardi, L. (2020). Aplikasi Pembelajaran Teknik Dasar Sepak Bola Berbasis Android. Jurnal Teknologi Informasi Mura, 12(02), 166–172. https://doi.org/10.32767/jti.v12i02.1097

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Ngandhika, E. P., Rustiana, E. R., & Pramono, H. (2018). Development of Android-Based Rhythmic Activity Learning Media on Physical Education in High School. Journal of Physical Education and Sports, 7(2), 106–112.

Prasetyo, H., Kristiyanto, A., & Doewes, M. (2019). The Development of Android-Based Mobile Learning Media in Healthy Lifestyle Teaching Materials for Senior High School Students. International Journal of Multicultural and Multireligious Understanding, 6(2), 188. https://doi.org/10.18415/ijmmu.v6i2.656

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Rubian, I., Indrawan, B., & Arief, A. M. (2022). Development and Validation of UNSIL Basketball Guide (PUBbG) Applications Based on Android. Jurnal Olahraga, 7(1), 242–248.

Setiawan, F., Purnamaningsih, I. R., & Sumarno, A. (2022). Penerapan Media Pembelajaran Teknik Dasar Passing Sepakbola Berbasis Android di SMPN 3 Cikarang Utara. Jurnal Ilmiah Wahana Pendidikan, 2022(14), 415–420.

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Titting, Fellyson, Hidayah, Taufik, Pramono, H. (2016). Pengembangan Multimedia Pembelajaran Senam Lantai Berbasis Android Pada Pendidikan Jasmani Olahraga Dan Kesehatan Di Sma. Journal of Physical Education and Sports, 5(2), 120–126. https://doi.org/10.15640/jpesm

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Allo, K. P., & Ismail, L. O. (2020). Google Scholar Metrics, Pengaruhnya pada Jurnal Ilmiah. Khizanah Al-Hikmah : Jurnal Ilmu Perpustakaan, Informasi, Dan Kearsipan, 8(1), 91. https://doi.org/10.24252/kah.v8i1a10

Ani, D., Ramdani, A., & Bayu, W. I. (2022). Efektivitas Penggunaan D’volleyball Learning Application Dalam Pembelajaran Pendidikan Jasmani. Jendela Olahraga, 7(2), 183–192. https://doi.org/10.26877/jo.v7i2.11968

Cahya, D., Anugerah, P., Woro, O., Handayani, K., Santosa, I., & W, C. W. (2022). Development of Android-Based Let ’ s-Teach Learning Media in Physical Education Learning Curriculum 13. 11(3), 290–299.

Darmawan, T. L., Nasution, N. S., & Nugroho, S. (2021). Pengaruh Motode Bermain Terhadap Motivasi Siswa Pada Materi Servis Atas Pembelajaran Bola Voli Sekolah Menegah Pertama. JOSSAE : Journal of Sport Science and Education, 6(1), 28–34. https://doi.org/10.26740/jossae.v6n1.p28-34

Destriani, Destriana, Resah Pratama, R., & Yusfi, H. (2021). Analysis of application-based learning media development needs android on volleyball game Article History. Journal of Physical Education, Sport, Health and Recreations Journal of Physical Education, Sport, Health and Recreation, 10(3), 126–130.

Firlando, R., Frima, A., & Sunardi, L. (2020). Aplikasi Pembelajaran Teknik Dasar Sepak Bola Berbasis Android. Jurnal Teknologi Informasi Mura, 12(02), 166–172. https://doi.org/10.32767/jti.v12i02.1097

Haryanti, A., Yusuf, M., & Agung, L. (2021). Students’ Perceptions About the Use of Android-Based Learning Media in Physical Education Learning. AL-ISHLAH: Jurnal Pendidikan, 13(2), 836–842. https://doi.org/10.35445/alishlah.v13i2.633

Helmi, B., & Aditya, R. (2020). PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS PENDAHULUAN Program Studi ( Prodi ) Pendidikan Jasmani Kesehatan dan Rekreasi ( PJKR ) menyelenggarakan pendidikan yang menjadi rencana strategi STOK Bina Guna dengan visi profesional , unggul , dan berdaya saing p. 11(2), 30–37.

Huda, A. N. (2016). Pengaruh Penggunaan Media Pembelajaran Berbasis Android My Psilat Pada Pembelajaran Penjas Materi Pencak Silat Kelas Viii Di Smp Negeri 1 Bawen. 02(02), 1–23.

Ilahi, B. R., Septian Raibowo, Yarmani, & Fina Hiasa. (2022). Development of Android Based Practical Learning Media with VR Commando 3D on Handball Learning Materials. Kinestetik : Jurnal Ilmiah Pendidikan Jasmani, 6(4), 781–788. https://doi.org/10.33369/jk.v6i4.25290

Irawati, A. febi, Irwin, & Anshar, andi muh fatwa ananta. (2024). Meningkatkan Kemampuan Passing Bawah Bola Voli Melalui Model Pembelajaran 4 on 4 pada Siswa Kelas VIII SMP 8 Batu Satu Atap di Kabupaten Sidrap Meningkatkan Kemampuan Passing Bawah Bola Voli Melalui Model Pembelajaran 4 on 4 pada Siswa Kelas VIII SMP 8 Ba. Journal on Education, 7(1). https://doi.org/10.31004/joe.v7i1.7042

Isman, A., Okra, R., Zakir, S., & Efriyanti, L. (2023). Perancangan Media Pembelajaran Mata Pelajaran Pendidikan Jasmani Materi Pencak Silat Berbasis Augmented Reality Di Smpn 1 Koto Xi Tarusan Kelas Viii. JATI (Jurnal Mahasiswa Teknik Informatika), 7(1), 650–656. https://doi.org/10.36040/jati.v7i1.6476

Maranthika. (n.d.). (2022) Pengembangan Media Pembelajaran Berbasis Aplikasi Android Untuk Meningkatkan Pemahaman Teknik Dasar Permainan Bola Basket. Jurnal Pendidikan Olahraga, 2(1), 1-6.

Milenianto, R. I., Hudah, M., & Zhannisa, U. H. (2022). Pengembangan Media Pembelajaran Berbasis Android Swimming Class Untuk Kelas 7 Mata Pelajaran Penjas Di Smp Negeri 5 Jepara. Spirit Edukasia, 02(02), 402–409.

Moher, D., Liberati, A., Tetzlaff, J., & Altman, D. G. (2009). Preferred reporting items for systematic reviews and meta-analyses: the PRISMA statement. Journal of Clinical Epidemiology, 62(10), 1006–1012. https://doi.org/10.1016/j.jclinepi.2009.06.005

Mora, L., Firlando, R., & Salman, E. (2021). Hubungan Koordinasi Mata Kaki Dengan Ketepatan Shoting ke Gawang SSB Silampari Kota Lubuk Linggau. Silampari Journal Sport, 1(2), 11–16.

Ngandhika, E. P., Rustiana, E. R., & Pramono, H. (2018). Development of Android-Based Rhythmic Activity Learning Media on Physical Education in High School. Journal of Physical Education and Sports, 7(2), 106–112.

Prasetyo, H., Kristiyanto, A., & Doewes, M. (2019). The Development of Android-Based Mobile Learning Media in Healthy Lifestyle Teaching Materials for Senior High School Students. International Journal of Multicultural and Multireligious Understanding, 6(2), 188. https://doi.org/10.18415/ijmmu.v6i2.656

Prawira Ketaren, A. M. (2021). Learning Media Physical Education Based Revolution 4.0 To Improve Student Learning Outcomes the Covid-19 Pandemic. Indonesia Sport Journal, 4(1), 31. https://doi.org/10.24114/isj.v4i1.37853

Rubian, I., Indrawan, B., & Arief, A. M. (2022). Development and Validation of UNSIL Basketball Guide (PUBbG) Applications Based on Android. Jurnal Olahraga, 7(1), 242–248.

Setiawan, F., Purnamaningsih, I. R., & Sumarno, A. (2022). Penerapan Media Pembelajaran Teknik Dasar Passing Sepakbola Berbasis Android di SMPN 3 Cikarang Utara. Jurnal Ilmiah Wahana Pendidikan, 2022(14), 415–420.

Shaffril, H. A. M., Samah, A. A., Samsuddin, S. F., & Ali, Z. (2019). Mirror-mirror on the wall, what climate change adaptation strategies are practiced by the Asian’ s fi shermen of all? Journal of Cleaner Production, 232, 104–117. https://doi.org/10.1016/j.jclepro.2019.05.262

Siliwangi, U. (2023). 1 , 2 , 3. 6(Ii), 678–686.

Titting, Fellyson, Hidayah, Taufik, Pramono, H. (2016). Pengembangan Multimedia Pembelajaran Senam Lantai Berbasis Android Pada Pendidikan Jasmani Olahraga Dan Kesehatan Di Sma. Journal of Physical Education and Sports, 5(2), 120–126. https://doi.org/10.15640/jpesm

Triningsih, S. (2020). Penerapan Teknik Latihan Terpusat Dengan Metode Bermain Untuk Meningkatkan Aktivitas Kegiatan Passing Atas Dan Bawah Bola Voli. Jurnal Ilmiah WUNY, 2(2), 78–86. https://doi.org/10.21831/jwuny.v2i2.34689

Yusuf Effendi, Olivia Dwi Cahyani, & Adi S. (2022). Motivasi Belajar Siswa Pembelajaran Pendidikan Jasmani. Citius : Jurnal Pendidikan Jasmani, Olahraga, Dan Kesehatan, 1(2), 26–30. https://doi.org/10.32665/citius.v1i2.272

Published

2025-05-26

How to Cite

Al Fatah, M. A., & Apriani, L. (2025). Effectiveness of Android-based learning in Physical Education: A literature review study. Indonesian Journal of Sport Management, 5(2). https://doi.org/10.31949/ijsm.v5i2.14019

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