Detecting Appropriate Solution to Elementary School Students’ Mathematic Learning Problem

Authors

  • Dinda Maemunah universitas negeri jakarta
  • Cecep Kustandi Educational Technology, Faculty of Education, State University of Jakarta
  • Iva Sarifah Educational Technology, Faculty of Education, State University of Jakarta

DOI:

https://doi.org/10.31949/jee.v7i4.11015

Abstract

Mathematics is used in various fields of social life, in the economic field it is used for buying and selling, in architecture it is used to calculate and measure so that estimates are accurate, in the field of art as a tool for calculating patterns, movements, sketches, etc. Direct experience is considered direct participation in activities that can give rise to initial reactions, visual impressions and emotional responses. Students are encouraged to acquire new real-world skills and competencies by gaining knowledge of common roles in a variety of situations, locations, and environments. This experiential learning model provides students with different learning situations in the form of participation in direct experiences designed by the teacher. This research is the initial stage of development research (R&D), therefore the research carried out is limited to needs analysis (need assessment). This research uses qualitative descriptive research conducted with a case study approach which is based on human understanding and behavior based on human opinion. This research aims to collect information regarding the needs of fifth grade elementary school students in spatial building materials. This research is qualitative descriptive research with a case study approach. Data collection was carried out by interviews and distributing questionnaires via Google Forms which were distributed to 30 class VI students as respondents. The results of the research show that class V students need innovation to implement a learning model that is more effective and can provide students with learning experiences, namely the experiential learning model.

 

Keywords:

needs analysis, spatial geometry, learning

Downloads

Download data is not yet available.

References

Al Husna, L., MZ, Z. A., & Rian Vebrianto. (2021). Studi Eksploratif Problematika Pembelajaran Matematika Di Sekolah Dasar Di Tanah Datar. Mathline : Jurnal Matematika Dan Pendidikan Matematika, 6(1), 1–12. https://doi.org/10.31943/mathline.v6i1.159

Allen, M. (2017). Leaving ADDIE for SAM: Moving beyond content-centered design (Vol. 1).

Amir, M. F., Fediyanto, N., Rudyanto, H. E., Nur Afifah, D. S., & Tortop, H. S. (2020). Elementary students’ perceptions of 3Dmetric: A cross-sectional study. Heliyon, 6(6), e04052. https://doi.org/10.1016/j.heliyon.2020.e04052

Anitra, R. (2021). Pembelajaran Kooperatif Tipe Jigsaw dalam Pembelajaran Matematika di Sekolah Dasar. JPDI (Jurnal Pendidikan Dasar Indonesia), 6(1), 8. https://doi.org/10.26737/jpdi.v6i1.2311

Bata, J., & Anggipranoto, E. V. B. (2023). Pengembangan Aplikasi Virtual Reality untuk Pembelajaran Bangun Ruang Kelas V Sekolah Dasar menggunakan Model ADDIE. JIIP - Jurnal Ilmiah Ilmu Pendidikan, 6(2), 826–832. https://doi.org/10.54371/jiip.v6i2.1536

Bintoro, H. S., Sumaji, Wanabuliandari, S., Purwaningru, J. P., Rahayu, R., & Ulya, H. (2023). Kepraktisan Aplikasi Berbasis Android Bermuatan Ethnomathematics untuk Mengembangkan Kemampuan Spasial. Jurnal Karya Pendidikan Matematika, 10(2). https://doi.org/https://doi.org/10.26714/jkpm.10.2.2023.1-11

Chintia, M., Amelia, R., & Fitriani, N. (2021). Analisis Kesulitan Siswa Pada Materi Bangun Ruang Sisi Datar. Jurnal Pembelajaran Matematika Inovatif, 4(3). https://doi.org/10.22460/jpmi.v4i3.579-586

Dinayusadewi, N. P., & Agustika, G. N. S. (2020). Development Of Augmented Reality Application As A Mathematics Learning Media In Elementary School Geometry Materials. Journal of Education Technology, 4(2), 204. https://doi.org/10.23887/jet.v4i2.25372

Endah Wulandari, P., & In, A. (2023). Mathematical Problem Solving in E-Learning Based on David Kolb’s Learning Style. Jurnal Matematika Kreatif-Inovatif, 14(1), 123–135. https://doi.org/10.15294/kreano.v14i1.40463

Fajarwati, M. I., & Irianto, S. (2021). Pengembangan Media Animaker Materi Keliling dan Luas Bangun Datar Menggunakan Kalkulator di Kelas IV SD UMP. EL-Muhbib: Jurnal Pemikiran Dan Penelitian Pendidikan Dasar, 5(1), 1–11. https://doi.org/10.52266/el-muhbib.v5i1.608

Farhana, S., Aam Amaliyah, Agustini Safitri, & Rika Anggraeni. (2022). Analisis persiapan guru dalam pembelajaran media manipulatif matematika di sekolah dasar. Educenter : Jurnal Ilmiah Pendidikan, 1(5), 507–511. https://doi.org/10.55904/educenter.v1i5.171

Herman, H., Zalukhu, A., Hulu, D. B. T., Zebua, N. S. A., Manik, E., & Situmorang, A. S. (2023). Augmented Reality (AR) pada Geogebra Meningkatkan Kemampuan Spasial dan Pemecahan Masalah Matematis pada Materi Dimensi Tiga. Journal on Education, 5(3), 6032–6039. https://doi.org/10.31004/joe.v5i3.1368

Heryadi, Y., Rahmani, A., Arti, N. S., Guru, P., & Dasar, S. (2023). Pengembangan Alat Permainan Edukatif Ular Tangga Dalam Pembelajaran Matematika Materi Bangun Ruang. Journal Mathematics Education Sigma [JMES], 4(2), 26–34. https://doi.org/10.30596/jmes.v4i2.16151

Heryanto, H., Sembiring, S. B. S., & Togatorop, J. B. T. (2022). Analisis Faktor Penyebab Kesulitan Belajar Matematika Siswa Kelas V Sekolah Dasar. JURNAL CURERE, 6(1), 45. https://doi.org/10.36764/jc.v6i1.723

Iman, S., Fatha, M., & Juliyana, S. (2021). Efektivitas Pembelajaran Permainan Role-Playing Berbasis Pengalaman Untuk Meningkatkan Keterampilan Berbicara Bahasa Inggris Siswa Sekolah Dasar. Alim | Journal of Islamic Education, 3(1), 105–118. https://doi.org/10.51275/alim.v3i1.205

Intan, D. N., Kuntarto, E., & Sholeh, M. (2022). Strategi Guru untuk Mencapai Tujuan Pembelajaran pada Pembelajaran Matematika di Sekolah Dasar. Jurnal Basicedu, 6(3), 3302–3313. https://doi.org/10.31004/basicedu.v6i3.2287

Kristina, Fatih, M., & Alfi, C. (2023). Pengembangan Media 3D Berbasis Augmented Reality Menggunakan PBL Materi Penggolongan Hewan untuk Meningkatkan Self Esteem Siswa Kelas V SD. Jurnal Pemikiran Dan Pengembangan Sekolah Dasar (JP2SD), 11(1), 59–72. https://doi.org/10.22219/jp2sd.v11i1.25677

Kurnia, D., Nandita, B., Kesumawati, N., Ariani, N. M., Masri, M., Kashardi, K., & Ristontowi, R. (2022). Peningkatan Motivasi Belajar Melalui Edukasi Pentingnya Belajar Matematika dalam Kehidupan di Sekolah Dasar. Jurnal Ilmiah Mahasiswa Kuliah Kerja Nyata (JIMAKUKERTA), 2(3), 538–545. https://doi.org/10.36085/jimakukerta.v2i3.3920

Kurniani Ningsih, S., Amaliyah, A., & Puspita Rini, C. (2021). Analisis Kesulitan Belajar Matematika Pada Siswa Kelas II Sekolah Dasar. Berajah Journal, 2(1), 44–48. https://doi.org/10.47353/bj.v2i1.48

Kurt, G., Önel, F., & Çakıoğlu, Ö. (2023). An investigation of Middle School Students Spatial Reasoning Skills. Lnternational Electronic Journal of Elementary Education, 16(1), 123–141. https://doi.org/10.26822/iejee.2023.319

Kusnadi, D., Barumbun, M., & Fauzan, B. A. (2023). Kemampuan Spasial Siswa Sekolah Dasar Melalui Teori Van Hiele pada Pembelajaran Matematika. JURNAL MATHEMATIC PAEDAGOGIC, 7(2), 146–157. https://doi.org/10.36294/jmp.v7i2.3100

Lasambu, S. R., Zakaria, P., & Oroh, F. A. (2023). Meningkatkan Hasil Belajar Siswa Menggunakan Model Pembelajaran Kooperatif Tipe STAD Berbantuan Media Pembelajaran CERDAS Pada Materi Bangun Ruang Sisi Datar Di Kelas VIII SMP Negeri Daerah Kotabunan. Jurnal Edukasi Matematika Dan Sains, 12(1), 1–14. https://doi.org/http://doi.org/10.25273/jems.v12i1.17930

Liono, R. A., Amanda, N., Pratiwi, A., & Gunawan, A. A. S. (2021). A Systematic Literature Review: Learning with Visual by The Help of Augmented Reality Helps Students Learn Better. Procedia Computer Science, 179, 144–152. https://doi.org/10.1016/j.procs.2020.12.019

Meilindawati, R., Zainuri, Z., & Hidayah, I. (2023). Penerapan Media Pembelajaran Augmented Reality (Ar) Dalam Pembelajaran Matematika. JURNAL E-DuMath, 9(1), 55–62. https://doi.org/10.52657/je.v9i1.1941

Muhammad, I., Marchy, F., Rusyid, H. K., & Dasari, D. (2022). Analisis Bibliometrik: Penelitian Augmented Reality Dalam Pendidikan Matematika. JIPM (Jurnal Ilmiah Pendidikan Matematika), 11(1), 141. https://doi.org/10.25273/jipm.v11i1.13818

Murni, F., Marjo, H. K., & Wahyuningrum, E. (2022). Pengaruh Penggunaan Media Manipulatif Pada Pembelajaran Matematika dan Kepercayaan Diri Terhadap Hasil Belajar Siswa Kelas III Sekolah Dasar. ELSE (Elementary School Education Journal) : Jurnal Pendidikan Dan Pembelajaran Sekolah Dasar, 6(2), 438. https://doi.org/10.30651/else.v6i2.13434

Najoan, R. A. ., Tahiru, Y. S., Kumolontang, D. F., & Tuerah, R. M. (2023). Penerapan Model Problem based Learning untuk Meningkatkan Hasil Belajar Matematika Siswa Sekolah Dasar. EDUKATIF : JURNAL ILMU PENDIDIKAN, 5(2), 1268–1278. https://doi.org/10.31004/edukatif.v5i2.5005

Nindi, M., Agustin, Rafaely, Subarinah, S., Soeprianto, H., & Arjudin. (2023). Analisis Kemampuan Spasial Siswa Pada Materi Bangun Ruang Sisi Datar Ditinjau Dari Gaya Belajar Di Kelas VIII SMPN 6 Mataram Tahun Ajaran 2022/2023. Pendas, 09(01), 1380–1392. https://doi.org/https://doi.org/10.23969/jp.v8i1.8033

Nisa, A., MZ, Z. A., & Vebrianto, R. (2021). Problematika Pembelajaran Matematika di SD Muhammadiyah Kampa Full Day School. El-Ibtidaiy:Journal of Primary Education, 4(1), 95. https://doi.org/10.24014/ejpe.v4i1.11655

Nugraha, J., -, S., & -, M. (2021). Pengembangan Modul Seni Musik Berbasis Experiential Learning untuk Meningkatkan Kemampuan Bermain Musik pada Mata Pelajaran Seni Budaya dan Prakarya Siswa Sekolah Dasar. El-Ibtidaiy:Journal of Primary Education, 4(2), 189. https://doi.org/10.24014/ejpe.v4i2.13830

Nurcahyandi, Z. R., & Purwaningrum, J. P. (2022). Penerapan Teori Belajar David Kolb dalam Pembelajaran Matematika Materi Koordinat Kartesius. SIGMA: JURNAL PENDIDIKAN MATEMATIKA, 14(1), 1–9. https://doi.org/10.26618/sigma.v14i1.6888

Odeyemi, B. S. D. (2023). An Assessment of Parental Involvement on Public Secondary School Adolescents’ Academic Performance in Sciences, in Lagos State, Nigeria. Edukasiana: Jurnal Inovasi Pendidikan, 3(1), 1–14. https://doi.org/10.56916/ejip.v3i1.472

Ouali, I., Ben Halima, M., & Wali, A. (2022). Augmented Reality for Scene Text Recognition, Visualization and Reading to Assist Visually Impaired People. Procedia Computer Science, 207(Kes), 158–167. https://doi.org/10.1016/j.procs.2022.09.048

Prawiradilaga, D. S. (2019). Wawasan teknologi pendidikan. Kencana.

Pribadi, B. A. (2017). Media & teknologi dalam pembelajaran. Prenada Media.

Radović, S., Hummel, H. G. K., & Vermeulen, M. (2023). The mARC instructional design model for more experiential learning in higher education: theoretical foundations and practical guidelines. Teaching in Higher Education, 28(6), 1173–1190. https://doi.org/10.1080/13562517.2021.1872527

Raharjo, S., Purmanna, A., Purbaningrum, K. A., Ramayanti, R., & Muhti, D. M. C. (2023). Pengembangan Media Pembelajaran Berbasis Software Geogebra pada Kubus untuk Mengembangkan Kemampuan Spasial Siswa. MAJAMATH: Jurnal Matematika Dan Pendidikan Matematika, 6(1), 57–68. https://doi.org/10.36815/majamath.v6i1.2560

Rian Utama, Syahbuddin, & Much. Noeryoko. (2020). Analisis Desain Rencana Pelaksanaan Pembelajaran (RPP) pada Mata Pelajaran Sejarah di SMA Negeri 1 Sanggar. Jurnal Pendidikan IPS, 10(1), 53–59. https://doi.org/10.37630/jpi.v10i1.375

Rusli, R., Nalanda, D. A., Tarmidi, A. D. V., Suryaningrum, K. M., & Yunanda, R. (2023). Augmented reality for studying hands on the human body for elementary school students. Procedia Computer Science, 216(2020), 237–244. https://doi.org/10.1016/j.procs.2022.12.132

Salsabila, U. H., Insani, A. P. S., Mustofa, H., Kalma, M. E. Z., & Iqbal Wibisono, M. (2023). Teknologi Pendidikan: Pemanfaatan Teknologi dalam Pendidikan Pasca Pandemi. Jurnal Dimensi Pendidikan Dan Pembelajaran, 11(1), 79–88. https://doi.org/10.24269/dpp.v11i1.6173

Santi, A., Kurniawan, K., & Abidin, Y. (2023). Analisis Kebutuhan Desain Model Pembelajaran Komunitas Sosial untuk Meningkatkan Keterampilan Menulis Teks Eksposisi di SMK. Diglosia: Jurnal Kajian Bahasa, Sastra, Dan Pengajarannya, 6(2), 549–558. https://doi.org/10.30872/diglosia.v6i2.673

Sari, S. G., Rozimela, Y., & Yerizon, Y. (2023). Praktikalitas Pengembangan Pembelajaran Flipped Classroom berbantuan Media Interaktif pada Materi Bangun Ruang Kelas V Sekolah Dasar. Jurnal Cendekia : Jurnal Pendidikan Matematika, 7(2), 1020–1028. https://doi.org/10.31004/cendekia.v7i2.2233

Saymita, P., Aryaningrum, K., & Selegi, S. F. (2023). Pengaruh Pemanfaatan Lingkungan Melalui Model Experiential Learning Terhadap Hasil Belajar Siswa kelas V SD. JPDI (Jurnal Pendidikan Dasar Indonesia), 8(1), 27. https://doi.org/10.26737/jpdi.v8i1.3750

Syafril, S., Asril, Z., Engkizar, E., Zafirah, A., Agusti, F. A., & Sugiharta, I. (2021). Designing prototype model of virtual geometry in mathematics learning using augmented reality. Journal of Physics: Conference Series, 1796(1), 012035. https://doi.org/10.1088/1742-6596/1796/1/012035

Teapon, N., & Kusumah, Y. S. (2023). Analisis Kemampuan Spatial Siswa Sekolah Menengah Pertama Berdasarkan Teori Hubert Maier. Proximal: Jurnal Penelitian Matematika Dan Pendidikan Matematika, 6(2), 236–245. https://doi.org/10.30605/proximal.v6i2.2796

Teo Lian Wan, C., & Abdullah, N. A. (2023). Using CUBES strategy in a remote setting for primary mathematics word problems. Jurnal Elemen, 9(1), 132–152. https://doi.org/10.29408/jel.v9i1.6864

Yasifati Hia, & Nainggolan, E. K. B. (2023). Pengembangan Media Pembelajaran Interaktif GeoGebra dalam Kemampuan Spasial Bangun Ruang Sisi Datar Kubus dan Balok di SMPN 1 Sunggal. Jurnal Ilmiah Pendidikan Holistik (JIPH), 2(1), 29–54. https://doi.org/10.55927/jiph.v2i1.2801

Yunanda Pradiani, N. P. W., Turmuzi, M., & Fauzi, A. (2023). Pengembangan Media Pembelajaran Pop-Up Book Materi Bangun Ruang Pada Muatan Pembelajaran Matematika Kelas V Sekolah Dasar. Jurnal Ilmiah Profesi Pendidikan, 8(3), 1456–1469. https://doi.org/10.29303/jipp.v8i3.1503

Downloads

Abstract Views : 93
Downloads Count: 91

Published

2024-12-31

How to Cite

Dinda Maemunah, Cecep Kustandi, & Iva Sarifah. (2024). Detecting Appropriate Solution to Elementary School Students’ Mathematic Learning Problem. Jurnal Elementaria Edukasia, 7(4), 3209–3220. https://doi.org/10.31949/jee.v7i4.11015

Issue

Section

Articles