SYSTEMATIC LITERATURE REVIEW: AUGMENTED REALITY IN MATH LEARNING

Authors

  • Agustina Sianturi Universitas PGRI Palembang

Abstract

Augmented Reality (AR) technology has become one of the important innovations in mathematics learning, especially in helping visualize abstract and spatial concepts. This study aims to analyze the application of AR in mathematics learning through a Systematic Literature Review (SLR) approach with a publication time span of 2020-2024. The research method involved eight stages: formulation of research questions, development and validation of the review protocol, literature search using the Publish or Perish application with the keyword "Augmented Reality in Mathematics Learning," screening of articles based on inclusion and exclusion criteria, quality assessment of articles, data extraction, data analysis and synthesis, and reporting of findings. Of the 157 articles screened, 29 accredited articles showed that AR can improve various students' mathematical abilities, such as concept understanding, literacy, numeracy, critical thinking, and problem solving. The results also showed that AR is effective in building space, geometry transformation, and simple fractions. Challenges identified include the need for technological infrastructure and teacher training.

Keywords:

tAugmented Reality, Math Learning

Downloads

Download data is not yet available.

References

Alisa, A., Suwangsih, E., & Solihah, P. (2024). The Effect of Problem Based Learning Model Assisted by Augmented Reality (AR) on Improving Mathematics Comprehension Ability of Grade V Elementary School Students. Scientific Journal of Wahana Pendidikan, 10(2), 89-102. https://doi.org/: https://doi.org/10.5281/zenodo.10472526

Amrina, Z., Sari, S. G., Alfino, J., & Mahdiansyah, M. (2023). Development of Augmented Reality-Based Mathematics Learning Media to Improve Student Competencies. Cendekia Journal: Journal of Mathematics EducationMathematics Education, 07(1), 380-391. https://doi.org/https://doi.org/10.31004/cendekia.v7i1.1932

Arifin, A. M., Pujiastuti, H., & Sudiana, R. (2020). Development of STEM learning media with augmented reality to improve students' mathematical spatial abilities. Journal of Mathematics Education Research, 7(1), 59-73. https://doi.org/10.21831/jrpm.v7i1.32135

Azis, Z., Harahap, T. H., & Dachi, S. W. (2024). Implementation of Augmented Reality (AR) as a Learning Media for Mathematics Geometry Transformation. Indonesian Journal of Applied Technology, Computer and Science, 1(1), 30-36.

Buchori, B. A., & Dina, P. (2021). Development of Interactive Mathematics E-Modules Based on Augmented Reality on the Material of Building Space. Scientific Journal of Education and Economics, 6(2), 325-338.

Hasni, I., & Zakir, S. (2022). Utilization of Learning Media Augmented Reality Build Space on Mathematics Subjects at SMAN 01 Sungai Aur West Pasaman. Indonesian Research Journal on Education, 2(2), 486-495.

Hidayah, S., Mailani, E., Sitohang, R., & ... (2024). Development of Mathematics Learning Media of Flat-Sided Spatial Buildings Based on Augmented Reality assisted by Unity 3D to Improve Learning Outcomes. Innovative: Journal of Social Science Research Social, 4(5), 95-111.

Indrayati, H., Handayani, R., & ... (2024). The Use of Augmented Reality Media with Tarl Approach to Improve Mathematics Learning Outcomes of Elementary School Students. Renjana Basic Education, 4(2), 91-100.

Islamiya, I., Iriani, D., & Novferma, N. (2024). Development of Augmented Reality-Based Mathematics Pocket Book Using Pjbl to Improve Mathematical Literacy Skills. Scientific Journal of Realistic Mathematics, 5(1), 90-99.

Janawati, N., Mozarita, B. M., & ... (2024). Didactical Design of Mathematics Assisted with Augmented Reality Lkpd to Improve Numeracy Skills of Elementary School Students. Renjana Primary Education, 4(2), 126-134.

Listiawan, T., & Antoni, A. (2021). Development of augmented reality (AR) based mathematics learning media on geometry transformation material. JP2M (Journal of Mathematics Education and Learning), 7(1), 43-52.

Mardian, Z., Defit, S., & Sumijan, S. (2023). Implementation of android-based augmented reality as a medium for learning three-dimensional math. Jambura Journal of Informatics, 5(1), 30-44.

Mulianti, S., Susanta, A., & ... (2023). The Effect of Problem Based Learning (PBL) Approach Assisted with Augmented Reality (AR) on Mathematics Problem Solving Ability at Smk Negeri 1 Lebong. Lebesgue: Scientific Journal of Mathematics and Statistics Education, 4(2), 930-939. https://doi.org/10.46306/lb.v4i2

Nasution, N. (2022). Augmented Reality and Learning in the Digital Age. In Jakarta: Kencana.

Nur, M. A., Wirawan, R., & Inayah, A. (2023). Augmented Reality-Based Mathematics Learning Media. Justek: Journal of Science and Technology, 6(1), 30-39. https://doi.org/https://doi.org/10.31764/justek.vXiY.ZZZ

Poddar, K., Deepak, Pathania, M., & Singh, C. P. (2024). Efficacy of an Augmented Reality Application for Enhanced Learning of 3D Geometric Shapes. 2024 International Conference on Emerging Smart Computing and Informatics (ESCI), 1-6. https://doi.org/10.1109/ESCI59607.2024.10497394

Pokhrel, S. (2024). The use of multimedia technologies in the illustrative teaching of the school mathematics course. Αγαη, 15(1), 37-48.

Prasetya Adhi, B., Saskiah, D., & Widodo, W. (2021). A Systematic Literature Review of Short Text Classification on Twitter. KnE Social Sciences, 3(12), 625. https://doi.org/10.18502/kss.v3i12.4134

Pratama, S., Kurniasi, E. R., & ... (2023). Introduction of Augmented Reality Technology in Learning Mathematics of Spatial and Flat Buildings. Community Development Journal, 4(1), 217-221.

Purnamira Tania, E., Patmaningrum, A., & Addin Zuhrotul Aini. (2023). Application of Augmented Reality Learning Media Through Assemblr Edu Application on Student Learning Outcomes in Class X Statistics Material Smk Negeri 1 Gondang. Dharma Pendidikan, 18(2), 126-133. https://doi.org/10.69866/dp.v19i2.491

Purwati, D. E. (2023). STEM-based math teaching media using Augmented Reality for vocational students. AKSIOMA: Journal of Mathematics and Mathematics Education, 14 (241-250).

Puspasari, A. D., Afiani, K. D. A., & ... (2024). Development of Fraction AR (Augmented Reality) Media Based on Assemblr Edup in Mathematics Learning Simple Fraction Material for Grade II SD. Pendas: Scientific Journal of Basic Education, 09 (03), 1888-1904.

Putra, P., & Sofiana, S. (2022). Implementation of augmented reality application of 3D Geometric Shapes math learning based on Android. OKTAL: Journal of Computer Science and Science, 1(08), 1246-1253.

Rachmawati, R., Wijayanti, R., & ... (2020). Development of MAR (Mathematics Augmented Reality) exploration with character strengthening on elementary school space building material. Delta-Pi: Journal of Mathematics and Mathematics Education, 9(2), 93-105.

Rihayati, I., Purnomo, Y. W., & ... (2023). Problem Based Learning Model Assisted by Augmented Reality on Mathematics Problem Solving Ability. AKSIOMA: Journal of Mathematics Education Study Program-Mathematics Education, 12(3), 2833-2846. https://doi.org/: https://doi.org/10.24127/ajpm.v12i3.7027

Ristiana, B., & Widiyono, A. (2024). The Effectiveness of the Indonesian Realistic Mathematics Education Approach (Pmri) Assisted by Augmented Reality Build Space on Student Learning Outcomes in Elementary Schools. INOPENDAS: Scientific Journal of Education, 7(2), 112-126.

Rosada, I. N., & Damayani, A. T. (2023). Development of Learning Media Si Baru (Space Building Application) Based on Augmented Reality in Mathematics Subjects of Class Iv Elementary School Space Building Material. Didactics: Scientific Journal of PGSD FKIP Mandiri University, 09 (05), 2594-2600.

Rozi, F., Kurniawan, R. R., & ... (2021). Development of learning media for the introduction of space based on augmented reality in mathematics subjects. JIPI (Journal

Samijo. (2022). Implementation of interactive math learning media based on augmented reality. Journal.Uniwa.Ac.Id, 3(2), 96-101.

Saputra, M. R., Nyura, Y., & ... (2023). Implementation of Augmented Reality in Mathematics Learning Media Knowing 3D Space Buildings Using the Markerless Tracking Method. Proceedings of UNIMUS National Seminar, 6 (954-967).

Saputra, N. A., & Aryanto, J. (2024a). Utilization of Augmented Reality as a Mathematics Learning Media Regarding Spatial Buildings. Jutisi: Scientific Journal of Engineering ....

Sari, Y., Suwangsih, E., & Putri, H. E. (2024). The Effect of the Scientific Approach Assisted by Augmented Reality on Students' Critical Thinking Skills in Mathematics Learning. Pendas: Scientific Journal of Basic Education, 09(03), 953-963.

Sarkar, P., Kadam, K., & Pillai, J. S. (2020). Learners' approaches, motivation and patterns of problem-solving on lines and angles in geometry using augmented reality. Smart Learning Environments, 7(1). https://doi.org/10.1186/S40561-020-00124-9

Shubham Nigam, P. S. (2022). Augmented Reality in Education System. International Journal For Research, 10(July), 397-401.

Sri Mulyati, H. E. (2020). Learning Mathematics through Quizizz Game Media to Improve Student Learning Outcomes. GAUSS: Journal of Mathematics Education, 03 (01), 64-73. https://doi.org/10.52121/alacrity.v4i2.363

Umam, K., Khotimah, H., Purwanto, S. E., & ... (2024). Augmented Reality and Artificial Intelligence for Teaching in the Mathematics Teacher's Perspective. Scientific Journal of Mathematics Education, Mathematics and Statistics, 4(2), 930-939. https://doi.org/10.46306/lb.v4i2

Zulfa, L., Ermawati, D., & Reswari, L. A. (2023). The Effectiveness of Augmented Reality-Based Learning Media on Understanding Mathematics Concepts of Fifth Grade Elementary Students. Paedagoria: Journal of Studies, Research and Development, 14 (4), 509-514. https://doi.org/10.31764

Downloads

Abstract Views : 125
Downloads Count: 70

Published

2025-01-28

How to Cite

Sianturi, A. (2025). SYSTEMATIC LITERATURE REVIEW: AUGMENTED REALITY IN MATH LEARNING. Jurnal THEOREMS (The Original Research of Mathematics), 9(2), 299–309. Retrieved from https://ejournal.unma.ac.id/index.php/th/article/view/12341