ADZANI, N. N. F.; WITANTI, W.; UMBARA, F. R. KLASIFIKASI TINGKAT PENJUALAN VIDEO GAME DENGAN MENGGUNAKAN METODE K – NEAREST NEIGHBORS. INFOTECH journal, [S. l.], v. 9, n. 2, p. 618–625, 2023. DOI: 10.31949/infotech.v9i2.7371. Disponível em: https://ejournal.unma.ac.id/index.php/infotech/article/view/7371. Acesso em: 20 aug. 2024.